Creating Moving
Vehicles in Urban Operations
Basic Tutorial
Sammie
This
tutorial assumes you are capable of opening and saving missions
using the Rogue Spear and Urban Ops Editor. If you are not,
please learn these skills first.
Step 1 - Preparation
Before you start placing
vehicles and drivers (characters), plan your path for the car. This
is important to know to coordinate these placements.
Step 2 - Driver (Character)
Creation
In order for a car to
move, it must have a driver. Drivers must intersect the car in order
to begin driving. Drivers are placed the following way:
- Got to the Character
Tab.
- Click on either
Hostage Team or Terrorist Team (I suggest using Hostage
Team while learning).
- Click New. Enter
a name for the New Team (I suggest using Driver 1 - that
way, if necessary, you can name the next driving team Driver
2, then next Driver 3, etc. This helps keep it organized).
- Click OK. Highlight
the Team you just created.
- Click New. Enter
a name for the New Character (I suggest using Driver1 -
that way, if you want more than 1 character in your car,
you can name the next driving team character Driver2, etc.
This helps keep it organized). - Click OK.
- Highlight the
Team Character you just created.
- Click on the General
Properties.
- Select the Actor
Filename, and then select the corresponding Kit Filename
(using browse)
- Click OK. Under
Plans, Select Default Plan from the Current Plan drop-down-menu.
- Under Plans, Click
Add - then Select Patrol Path - Click OK.
- Right Click on
the map once, then Left Click to place the Patrol Path start,
and continue Left Clicking until desired Patrol Path is
completed (NOTE: You should place the starting position
of the Patrol Path on the drivers side of the vehicle, and
have the Patrol Path move through the vehicle to the passenger
side of the vehicle [Obviously you haven't created a vehicle
yet, this is based on your preparation from Step 1]).
- Under Plans, Select
Starting Locations from
the Current Plan drop-down-menu.
- Right Click on
the map once, then Left Click to place the driver's Starting
Location (NOTE: I prefer to place this just outside of the
beginning of the Patrol Path to ensure the Driver approaches
from the driver's side of the vehicle).
Step 3 - Vehicle Creation
NOTE: You cannot use
the golf cart (and maybe others) as a moving vehicle.
- Go to the Vehicle
Tab. Click on New.
- >Enter a name for the New Vehicle (I
suggest using a name that corresponds with the Driver -
i.e. Car1, Car2, etc). Click OK.
- Highlight the Vehicle you just created.
Click on the General Properties.
- Select a Vehicle Filename (using browse)
(I suggest you use the black2seater or silver2seater to
get started. (NOTE: Some cars allow for more passengers
than others - Some are labeled and some are not - You will
have to play around with this).
- Highlight the
Driver you want driving the vehicle from the Passenger List.
Click OK.
- Under Vehicle
(menu on the right), click Add.
- Select Patrol
Path from the New Plan Step drop-down-menu. Click
OK.
- Right Click on
the map once, then Left Click to place the starting location
for the Patrol Path (NOTE: The Vehicle's starting Patrol
Path position and the Patrol Path of the driver (character)
MUST intersect).
- Continue Left
Clicking to place the desired Patrol Path.
- Under Vehicle,
Click Add. Select Change Speed from the New Plan Step drop-down-menu.
- Enter the desired
speed (speed box appears below Vehicle menu).
A key thing to remember:
The Driver's (character) Patrol Path should intersect the
Vehicle from the driver's side of the Vehicle and pass through
to the passenger's side of the Vehicle.
To place more Moving
Vehicles, you will need to repeat all of these steps. Remember
to keep it organized; Have Driver1 drive Vehicle1, Driver2
drive Vehicle2, etc.
I hope this tutorial
helps, and saves you the frustrating experience (that I went
through) of trying to figure this out on your own. This is
a basic tutorial to help get you started. There are many more
things you can do with moving vehicles. I am still trying
to figure them out. :) Good Luck!
Sammie
Oct. 2000
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Copyright
© 2002 Aggression.
Red Storm Entertainment, Inc. is
a Ubi Soft Entertainment company. All Rights Reserved.
Tom Clancy's Rainbow Six is a trademark of Rubicon,
Inc. under license to Ubi Soft Entertainment.
Images used with permission.
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