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A lot of thought has went into the design of this mod.
There are some almost Lara Croft type escapades to be had
with (promised) secret doors and booby trapped floors. That
said I have the feeling its a case of "wait for version
1.1" as there are some (minor) problems with this version.
The documentation is sparse, well actually there is none,
one room is completely untextured and there is a typo in
the name of the THT mission.
It's a great map to look at and the Tomb Raider effect
will appeal to many players. Where it falls down is in multiplayer;
too many dead ends and winding corridors make this a large
map that you could spend ages trying to find your enemy
on. What would work very well could be some more single
player missions, a defend or even a hostage rescue would
work very well with this map. EgyptII is crying out for
for an interesting mission plot to match it's gorgeous looks.
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