Rocky’s Armpatch Factory
Custom Armpatches in Raven Shield

Creating and installing Custom Armpatches for Raven Shield is easy. If you are computer literate skip down to the summary for all you need to know in one paragraph.

All of the armpatches shown on this page are included in this massive Aggression Armpatch Collection of over 150 Raven Shield armpatches!

 

What you’ll need

  • An image editor (like Paint Shop Pro or Photoshop)
  • A text editor (like notepad)

Making the Armpatch

 You can either design your own armpatch or download an image you like from the internet. The finished image size must be 64 pixels square, as shown below.

 

Saving the Armpatch

The armpatch must be saved in Targa format, with the .tga extension, as shown below.

If you are using Adobe Photoshop a window will popup asking for the bit resolution, select 24bits/pixel.

If you are using Paint Shop Pro, you should open the options dialog from the save window, and select uncompressed.

Save the patch to the Armpatches folder in the Raven Shield folder using a filename of 8 or less characters.

 

Editing User.ini

Open the user.ini file which can be found in the \Save\Profiles folder in the Raven Shield folder, as shown below.

Scroll down to the bottom of the file and a few lines up you’ll see a line that starts “ArmPatchTexture=”.

Put the full filename for your new patch after the “=”. Make sure the line next to that reads “UseArmPatch=True”, save the file and that’s it!

Remember you can download our massive Armpatch Collection of over 150 tga files here, and use them or edit them as you wish.

Summary

Create an image 64 pixels square image and save it as a targa (.tga) file in the Armpatches folder in your Raven Shield folder. To enable the new armpatch in Raven Shield edit user.ini which can be found in the \Save\Profiles folder in the Raven Shield folder. Scroll down to the bottom of the file and a few lines up you’ll see a line that starts “ArmPatchTexture=”. Put the full filename for your new patch after the “=”. Make sure the line next to that reads “UseArmPatch=True”, and that’s it!